AI Insights · Timothy · April 2025
Top Boxing Games on iOS in Israel: Q1 2025 Performance
Explore the performance of the top boxing games on iOS in Israel during Q1 2025, with insights into downloads, revenue, and active user trends.
In the first quarter of 2025, the top boxing games on iOS in Israel showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends, with data sourced from Sensor Tower.
Arm Wrestling Master from GOODROID, Inc. exhibited fluctuating weekly downloads, peaking at 319 in early February before declining to 116 by the end of March. The app maintained a steady number of active users, starting at 733 and ending at 453.
I, The One - Fighting Games by Azur Interactive Games Limited saw a gradual decrease in weekly downloads, with a notable rise to 226 in early March. Weekly revenue began at $47 and decreased to $17 by the end of the quarter. Active users followed a similar pattern, experiencing a rise to 443 in mid-March but ultimately declining to 272.
For Boss Fight. from BoomBit, Inc., weekly downloads showed a consistent pattern, with a slight dip in late February. Revenue was minimal, peaking briefly at $13 in early March. Active users remained relatively stable, fluctuating around the 180 mark.
Real Boxing 2 by Vivid Games S.A. demonstrated significant revenue increases, peaking at $205 in mid-February before declining to $6 by the end of March. Downloads spiked to 321 in mid-February, and active users saw a rise to 799 before tapering to 548.
Finally, MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. experienced steady downloads, with a mild dip in early March. Revenue remained modest, peaking at $14 in early February. Active users showed a slight increase towards the end of March, reaching 193.
For more detailed insights and analysis, visit Sensor Tower’s platform.